Monster Hunter gives you a veritable sea of items that might be handy in your upcoming battles: potions, elixirs, traps, specialized ammo, weapons with elemental damage or armor with elemental resistance - etc. Preparing for the hunt: This is a tricky one, because you can easily go overboard with this sort of thing, and I'd argue that Monster Hunter World does exactly that. The two games are never really going to meet in the middle, but I think that Destiny 2 could look at Monster Hunter's successes and think about how to bring a little bit of that magic back to its own game. But while gamers have an almost shocking patience for labyrinthian loot systems, they'll get bored in a hurry if there's not much to do, and that's why Monster Hunter World is being lauded by fans while Destiny 2 is being skewered by them. Monster Hunter World is arguably too complicated, Destiny 2 arguably too simple. And when it comes to that, they're two very different sides of the same coin. And yet both bring us to a similar place once their dissimilar combat is stripped aside: they're both designed to hook you into a loop of killing, looting and improving your gear. The one is a breezy first-person shooter, the other a fantastically complicated third-person melee game. At first blush, Monster Hunter World and Destiny 2 might not look a whole lot like each other.
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